Here are two more stack traces which demonstrate the problem: The old (XP-style) wave API's are also affected. Is there anyone out there listening who can do something about this? The user who this is happening to reports that it tends to happen There's another (sub-)thread whose stack trace looks relevant + 0xc bytes + 0x33 bytes ntdll.dll!RtlpWaitOnAddress() + 0xa5 bytes ntdll.dll!RtlpWaitOnCriticalSection() + 0xb7 bytes ntdll.dll!RtlpEnterCriticalSectionContended() + 0xd1 bytes + 0x45 bytes AudioSes.dll!ATL::CCritSecLock::Lock() + 0x46 bytes AudioSes.dll!CAudioClient::OnAudioSessionDisconnect() + 0x3e bytes AudioSes.dll!CAudioClient::OnMediaNotification() + 0x31 bytes AudioSes.dll!CAudioClient::CAudioClientNotificationDelegator::OnMediaNotification() + 0x51 bytes MMDevAPI.dll!CMediaNotifications::OnMediaNotificationWorkerHandler() + 0x269 bytes MMDevAPI.dll!CMediaNotifications::MediaNotificationWorkerHandler() + 0xe bytes ntdll.dll!TppSimplepExecuteCallback() + 0x89 bytes ntdll.dll!TppWorkerThread() + 0x8fd bytes + 0x24 bytes ntdll.dll!_RtlUserThreadStart() + 0x2f bytes + 0x1b bytes Rpcrt4.dll!LRPC_BASE_CCALL::DoSendReceive() + 0xdc bytes rpcrt4.dll!NdrClientCall2() + 0x9ee bytes rpcrt4.dll!_NdrClientCall4() + 0x14 bytes AudioSes.dll!CAudioClient::CreateRemoteStream() + 0x3b bytes AudioSes.dll!CAudioClient::InitializeInternal() + 0x423 bytes AudioSes.dll!CAudioClient::Initialize() + 0x9d bytes vinylstudio.exe!setup_device(.) The issue is that the application occasionally hangs indefinitely in AudioClient->Initialize (), as the following I am seeing some problems opening audio devices via WASAPI in exclusive mode with KB4038788 installed on Windows 10 Creators Update.
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